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Ownage Owls

Author Topic: Auto-Mute  (Read 13834 times)

Dec 28, 2010, 18:20:37
Read 13834 times
Offline

FST


The Auto-Mute ingame has bugs.It mutes People for absolutely no reason.for example:Skullone got auto muted for saying 'shit' after he died & another guy got muted for saying 'Lul'.Both of the mutes were of more than 240 seconds.
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Dec 28, 2010, 18:26:06
Reply #1

AlvaroTits

Guest
Yeah, and yesterday I said ''44'' (Before I didnt speak in a while) and I got muted  :nom:

Dec 28, 2010, 18:28:42
Reply #2
Offline

Dangerr


sometimes happens to me, I said nothing muted xD but, 297 seconds
Anonymous.

Dec 28, 2010, 19:04:12
Reply #3
Offline

Starac

Member
Agree i got muted for saying hah no again this map xD and i was muted for 200 or more seconds i prefer to use recconect :D
It's not about how hard you can hit, it's about how hard you can get hit and keep moving FORWARD!

Dec 28, 2010, 22:26:23
Reply #4
Offline

Mdbelen

Staff
hahaaa
:-[

well mute time is chosen randomly between 90 and 300 sec
And ofc all of my scripts are bugged.
(oh, but ping/fps-kicker i think, nice)

Dec 29, 2010, 01:06:21
Reply #5
Offline

Tom_Riddle


hahaaa
:-[

well mute time is chosen randomly between 90 and 300 sec
And ofc all of my scripts are bugged.
(oh, but ping/fps-kicker i think, nice)
Ping/FPS are ok i guess, but so some people can't play at all. Also if it's not their fault how their fps are  :P

Dec 29, 2010, 11:36:58
Reply #6
Offline

Giraffen420

Member
In a way, it is their fault, also, their lag is usually _OUR_ problem. Playing against a lagger while in a DD is no fun. Dying due to a lagger hitting you shooting you away 500000 KM's, while he hasnt moved a cm, how lovely...
« Last Edit: Jan 18, 2011, 17:49:29 by Mdbelen »

Dec 30, 2010, 01:13:20
Reply #7
Offline

Tom_Riddle


Yes of course the script has it's sense. But it must be frustrating if you get banned all the time + there is a guy who doesn't do anything wrong and his FPS are still low.
« Last Edit: Jan 18, 2011, 17:50:04 by Mdbelen »