May 9, 2024, 12:12:37
Ownage Owls

Author Topic: new idea!  (Read 10824 times)

Feb 2, 2011, 15:07:19
Read 10824 times
Offline

Chechenec


Here is the idea: to do so would on the radar (in the lower left corner) team (s) can see the color of those who in one clan!  that is, for [O.o] orange color!  It would be very handy!  is it possible to implement? :)

Feb 2, 2011, 16:05:51
Reply #1
Offline

Dangerr


yeah, nice :)
Anonymous.

Feb 2, 2011, 16:26:56
Reply #2
Offline

Matrix

Staff
Yeah it's possible, I've seen it in other servers.



Feb 2, 2011, 16:38:23
Reply #3
Offline

Chechenec


Yeah it's possible, I've seen it in other servers.
Yes ... I too have seen ... I'd like to see on this server!

Feb 2, 2011, 17:39:41
Reply #4
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Shadow_

Inactive Owl
Welcome to the wonderful world that is Ownage Owls, we welcome you into our aviary and you may do as you please. but we must ask you do not steal the food, as ToMo will get extremely angry.

Feb 2, 2011, 18:09:39
Reply #5
Offline

SeRgI0_SOUL!


I remember when I played in April 2010, there were colors on the radar. I dunno why they removed it.
In Spain have discovered all human evolutionary chain: Homo Erectus, Homo Sapiens and Homo Sexual xD

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Feb 2, 2011, 20:11:45
Reply #6
Offline

Starac

Member
yea it's good idea and it would be useful agree of course :D ....
It's not about how hard you can hit, it's about how hard you can get hit and keep moving FORWARD!

Feb 2, 2011, 20:12:57
Reply #7
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Potzo

Staff
It's already in our checklist for months, for the new script.
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Feb 2, 2011, 20:33:10
Reply #8
Offline

Chechenec


It's already in our checklist for months, for the new script.
Good! Are there any sort of change? :)

Feb 2, 2011, 20:49:50
Reply #9

AlvaroTits

Guest
Would be nice yeah.

Feb 2, 2011, 21:16:13
Reply #10
Offline

Starac

Member
It's already in our checklist for months, for the new script.

is in that script a ranglist too? :D it would be cool ...
It's not about how hard you can hit, it's about how hard you can get hit and keep moving FORWARD!

Feb 2, 2011, 21:49:03
Reply #11
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Mdbelen

Staff
this feature is already in my unfinished stats script, which is not finished yet, as you might guess and can imageine, because tha name is still unfinished prefixed with the prefix unfinished. thats why its not finished yet yay

Feb 3, 2011, 00:27:52
Reply #12
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Millhouse

Member
unfinished prefixed with the prefix unfinished. thats why its not finished yet yay

ookaayy?? O_o

Feb 3, 2011, 09:13:57
Reply #13
Offline

Starac

Member
this feature is already in my unfinished stats script, which is not finished yet, as you might guess and can imageine, because tha name is still unfinished prefixed with the prefix unfinished. thats why its not finished yet yay

hahahah what did you say lol...but i understand partly .... :guilty:
It's not about how hard you can hit, it's about how hard you can get hit and keep moving FORWARD!