Ownage Owls

Archive => MTA Servers => Suggestions => Topic started by: Leonardo on Jan 4, 2012, 19:37:13

Title: Tog invisible/trans
Post by: Leonardo on Jan 4, 2012, 19:37:13
As I've myself been having a decent amount of lag currently with all players online (got a pretty shitty pc) it came into my mind from the Fox script. What about making a key, like press f3 and all vehicles will be invisible for you, so you only see the name, and like press f4 for trans instead of f3, which lowers the velocity. The key will just be to toggle it on/off :)
Title: Re: Tog invisible/trans
Post by: Slipknot. on Jan 4, 2012, 20:30:33
do you mean always invisible or only when you are close to the vehicle?
Title: Re: Tog invisible/trans
Post by: Jos on Jan 4, 2012, 22:18:04
do you mean always invisible or only when you are close to the vehicle?

I think only close to your vehicle yea,

On topic: Would be usefull indeed.
Title: Re: Tog invisible/trans
Post by: Leonardo on Jan 4, 2012, 22:38:55
do you mean always invisible or only when you are close to the vehicle?
In a pretty close area atleast, as I'm having pretty hard lag at start - Would be usefull if they'd be invisible for such areas and otherwise also close to you so they don't block your view.
Title: Re: Tog invisible/trans
Post by: Starac on Jan 4, 2012, 22:57:52
do you mean always invisible or only when you are close to the vehicle?
In a pretty close area atleast, as I'm having pretty hard lag at start - Would be usefull if they'd be invisible for such areas and otherwise also close to you so they don't block your view.
Yeah i have the same problem,lag at start of the map.Probably car smoke makes it.You can try installing Grand Theft Auto Shrinker(it will make your game go smoother on some maps,becouse it will shrink your gta3.img).You can get gta shrinker here:http://plod.mooo.com/GTAShrinker v1.03.zip (http://plod.mooo.com/GTAShrinker v1.03.zip) . Also try installing this shit ( http://www.gta-downloads.com/en/gta-san-andreas/mods/8180-low-quality-particle-effects.html (http://www.gta-downloads.com/en/gta-san-andreas/mods/8180-low-quality-particle-effects.html) ) it helped me alot.

And yeah about the topic,I totaly agree! +1 Leo!
Title: Re: Tog invisible/trans
Post by: Leonardo on Jan 4, 2012, 23:01:35
do you mean always invisible or only when you are close to the vehicle?
In a pretty close area atleast, as I'm having pretty hard lag at start - Would be usefull if they'd be invisible for such areas and otherwise also close to you so they don't block your view.
Yeah i have the same problem,lag at start of the map.Probably car smoke makes it.You can try installing Grand Theft Auto Shrinker(it will make your game go smoother on some maps,becouse it will shrink your gta3.img).You can get gta shrinker here:[Sorry the link was broken,i will upload the new one tommorow]. Also try installing this shit ( http://www.gta-downloads.com/en/gta-san-andreas/mods/8180-low-quality-particle-effects.html (http://www.gta-downloads.com/en/gta-san-andreas/mods/8180-low-quality-particle-effects.html) ) it helped me alot.

And yeah about the topic,I totaly agree!
Can't find the page.
Title: Re: Tog invisible/trans
Post by: Starac on Jan 4, 2012, 23:03:14
do you mean always invisible or only when you are close to the vehicle?
In a pretty close area atleast, as I'm having pretty hard lag at start - Would be usefull if they'd be invisible for such areas and otherwise also close to you so they don't block your view.
Yeah i have the same problem,lag at start of the map.Probably car smoke makes it.You can try installing Grand Theft Auto Shrinker(it will make your game go smoother on some maps,becouse it will shrink your gta3.img).You can get gta shrinker here:[Sorry the link was broken,i will upload the new one tommorow]. Also try installing this shit ( http://www.gta-downloads.com/en/gta-san-andreas/mods/8180-low-quality-particle-effects.html (http://www.gta-downloads.com/en/gta-san-andreas/mods/8180-low-quality-particle-effects.html) ) it helped me alot.

And yeah about the topic,I totaly agree!
Can't find the page.
I fucked up the link,sorry.I edited my post now.It should work,try. :)
Title: Re: Tog invisible/trans
Post by: Mdbelen on Jan 5, 2012, 00:41:53
As Starac said i'm also pretty sure the smoke prodeuces the lag and i think i can't make this invisible too. Smoke makes even me lag.
Title: Re: Tog invisible/trans
Post by: Leonardo on Jan 5, 2012, 00:56:57
As Starac said i'm also pretty sure the smoke prodeuces the lag and i think i can't make this invisible too. Smoke makes even me lag.

Even with no smoke more vehicles causes lag. If you can't make them invisible, that option's out. The trans is still there, though. As it's hella annoying on DM if there's someone in the middle of your screen.
Title: Re: Tog invisible/trans
Post by: Slipknot. on Jan 5, 2012, 13:13:30
@Leonardo i dont think you have lag cuz of that i think you have lag cuz colored (moded) carshades (that's the road which mappers use in DD and DM) ussually carshade is grey but with [O.o] mod its orange so i tihnk that should be removed cuz of no-lag and besides some maps look better without that mod :D
Title: Re: Tog invisible/trans
Post by: Mdbelen on Jan 5, 2012, 13:19:00
Orly some maps look better without? nooo! xd
I was just at making it disableable (ROFEEL) anyway, but for that i'd need a userpanel with userspecific settings first and this will definitely take much time.
Title: Re: Tog invisible/trans
Post by: Slipknot. on Jan 5, 2012, 16:24:27
Orly some maps look better without? nooo! xd
I was just at making it disableable (ROFEEL) anyway, but for that i'd need a userpanel with userspecific settings first and this will definitely take much time.

haha i thought it too but belive me you just need some time to get used to it
Title: Re: Tog invisible/trans
Post by: Mdbelen on Jan 5, 2012, 18:38:34
Get ued to what? Our own texture?
Btw i dont think that this causes the lag. The models are untouched, just the texture changed, but it has the same dimensions and so on "just different colors per pixel" so to say. Would be strange if this would make a computer lag. If it isn't the way of MTA how to use own textures which makes guys lag but I don't think that.
Title: Re: Tog invisible/trans
Post by: Slipknot. on Jan 5, 2012, 23:07:32
Get ued to what? Our own texture?
Btw i dont think that this causes the lag. The models are untouched, just the texture changed, but it has the same dimensions and so on "just different colors per pixel" so to say. Would be strange if this would make a computer lag. If it isn't the way of MTA how to use own textures which makes guys lag but I don't think that.

i thought that too when i put my infernus mod (color changed only) and i sometimes get lag at pickup because that texture is like 10 times bigger than original one
Title: Re: Tog invisible/trans
Post by: Mdbelen on Jan 6, 2012, 00:39:24
See, our texture is exactly same size. (Can textures even be bigger? I guess it was the model then or any "glossy" mod, i don't know about all that stuff)
Title: Re: Tog invisible/trans
Post by: Slipknot. on Jan 6, 2012, 14:20:15
however i still think its better without mods not only cuz of lag (even if it doesnt exist) but because of map deco

you see, mapper get deco on carshades (their color) so there is grey carshade and brown carshade, so mappers mix it and they get some deco on it
Title: Re: Tog invisible/trans
Post by: Starac on Jan 6, 2012, 14:27:00
Yes i agree.I suggest removing texture on dm server but you can leave it on dd.
Title: Re: Tog invisible/trans
Post by: Mdbelen on Jan 6, 2012, 14:44:09
Without our texture the streets look so plainn and unnice.
What does our deco have to do with any map creators car texture or whatever? If a creator uses own texture for the "streets" this would overwrite ours for the map.
And what do you mean with this deco on carshades, mix grey and brown, slippy?

The point is that we remove any custom decos from maps because they are very most times much too big, and we are not such a whorearound server to take another 5MB texture pack for each single map. In my opinion this S U X and is kinda.. unprofessional. And THIS probably really causes lags, next to timeouts and not finished downloads on mapstart. Just like putting his own music in every map. That's why we remove it.
Title: Re: Tog invisible/trans
Post by: Potzo on Jan 6, 2012, 14:50:12
As Mdbelen said before, it will be in user panel, so you can disable custom textures there
But for now it stays as it is..
Title: Re: Tog invisible/trans
Post by: Slipknot. on Jan 6, 2012, 15:08:09
Without our texture the streets look so plainn and unnice.
What does our deco have to do with any map creators car texture or whatever? If a creator uses own texture for the "streets" this would overwrite ours for the map.
And what do you mean with this deco on carshades, mix grey and brown, slippy?

The point is that we remove any custom decos from maps because they are very most times much too big, and we are not such a whorearound server to take another 5MB texture pack for each single map. In my opinion this S U X and is kinda.. unprofessional. And THIS probably really causes lags, next to timeouts and not finished downloads on mapstart. Just like putting his own music in every map. That's why we remove it.

i mean like this

lets say there is a straight road made of carshades and they are all grey-looks normal
lets add after like 5 grey 2 brown carshades-looks little better
lets mix them like we want-looks awesome

get me?


EDIT: if you dont get me watch some pro maps and you'll maybe spot that deco which is made of carshades but i like ToMo's idea that we can toggle it on/off cuz some ppl like those textures and some ppl don't
Title: Re: Tog invisible/trans
Post by: Mdbelen on Jan 6, 2012, 16:20:41
Now I get you but is carshade the right name for it???
And don't we have a brighter and a darker textures too? (if not we can do it)
And this was my idea, pff..
Title: Re: Tog invisible/trans
Post by: Slipknot. on Jan 6, 2012, 18:40:00

Now I get you but is carshade the right name for it???
And don't we have a brighter and a darker textures too? (if not we can do it)
And this was my idea, pff..

lol yea sry carshade is only grey one, brown one isnt carshade (it has weird name and it's hard to remember so i call it brown carshade), but im at home (i'll be back in a week) so i cant look for it's real name sry, but maybe you can ask some mappers who should it real name

EDIT: you maybe wont recognize it cuz its brown only at night/darker weather
EDIT2: belive me its hard to see difference from [O.o] textures between brown and grey carshade

sry for so much editing but i always forgot to write something xD
Title: Re: Tog invisible/trans
Post by: Mdbelen on Jan 6, 2012, 19:29:46
Oh the name of the texture is carshadexy.txd now i got it.